
Walled completely by defensive positive effects like evasion or phobic shields. Damage output isn't too great, despite him being an attacker. Only Torture is Ignite, forcing him to rely on raw damage. Fire moves allow him to have an easier time against prominent Nature threats. Can buff damage output with Double Damage and Damage Boost. Overall, This armored dragon is very awful now and you should never use him. Unfortunately, his speed stat is low, and his only torture is Ignite, which forces him to rely on raw damage. His cooldown and stamina costs aren't high, with the highest cooldown of his being a 3-turn cooldown, and the highest stamina cost being 48.
His power stat is high too, allowing him to hit even harder. Darmith Khan's relic slots also come in handy, with sword and mask. Let's start with the pros: he has decent damage output, removing shields before damage, applying Ignite and being able to boost damage output by gaining Damage Boost while doing some hefty damage or Double Damage as a setup skill. Darmith Khan is very awful Fire Attacker.